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SHA mobile: It was a train wreck that did not work
#Lani her interactive reddit how to
Hardy Boys: They didn’t know how to market it.
#Lani her interactive reddit series
How come none of the other series (the dossiers, the Hardy Boys gameboy games etc) ever really worked out? It seemed like HER was always trying new things but nothing really stuck.ĭossiers: Not enough profit for the production cost and time. Whether we planned on answering it n another game or letting the players draw their own conclusion, we always had fun reading the fan theories. Sometimes the team would end up with questions that we weren’t totally sure what the answer was yet, or we knew the answer would need more time and resources to properly give it the reveal it deserved. odd statement to make.Īnd who the heck was Clara's father in Thornton Hall and why was it such a touchy subject? The game brings it up but we never really got a follow through discussion. Maybe, it's personal" and I always found that to be a really.
Like, in SPY, Moira gets kidnapped and when you ask her about it later, she says "Maybe, I don't want to tell. I wish I could ask more specific character questions. If they ever officially go under I might be more open to discussing it. Was there ever a time where things went wrong and stuff had to be patched? Or a project got scrapped and development had to be rushed on a replacement?Īll sorts of stuff would get lost in the pipes or left on the cutting room floor. It was one of the reasons we were excited about the new engine rumor. We tried to test our games to the best of our abilities, but there are so many edge cases that can affect the game play, and the older the engine is, the more likely that is. Some glitches were game breaking and could only be fixed by the player sending us their save file.
#Lani her interactive reddit Patch
Honestly, the older the engine got, the harder it was to patch glitches. There's bound to have been some hilarious glitches or outcomes during development. I can only speak for myself but I felt that MED was very tedious. What was the most difficult game to work on? The whole time everyone was flipping out over Lani, HeR was already a disaster and the Lani thing was the least of our concerns, though it did not help. After she was told the news, she was suddenly a big number one Nancy Drew fan and stirred the pot a ridiculous amount within the fan base. None of this was news to her, but she would always claim that whatever critique they gave her was the first she's heard of it.
#Lani her interactive reddit software
I understand technology is advancing at a rapid rate, but she still insisted on archaic software and methods to do her job and it slowed the production down. She was very reluctant to move in a more digital direction to receive and provide HeR her work. (HeR Received screenshots, sent Lani a C&D and TBH they probably could have carried out a lawsuit). After she was told that HeR was going in a ~different direction~ soon, she told these mega-fans everything about SEA and all sorts of weird stuff about the company. She had weirdly unprofessional friendships with some mega-fans where she would leak information about the game and story. She took the steady gig for granted and there were several times where multiple people felt like they were pulling teeth trying to get a good performance out of her. She had never played a game and she openly admitted that in interviews. Lani looked at Nancy Drew games as just a job. You guys aren't going to like me being critical of Lani but.
Here is some Christmas tea for you guys because 2018 is a trash fire and might as well go out with a bang: